This week: The Division’s quality held back on PC?, a bad week for Bamco ports, XCOM 2 thoughts, Godus Wars, and Arslan: The Warriors of Legend.
Prince Arslan is on a mission to retake the capital of Pars, and only the early conclusion of the anime source material can stop him.
Can the young crown prince Tecmo delight his PC subjects by fashioning a decent Warriors port? Peter investigates.
22Cans are still persisting with Godus, but it may be a game beyond redemption.
- Memphiz Zx: anything about mouse control? is it there in the game like DQ Heroes?
Started messed with mods yet? We’ve been trying them out and think these are worth a shot.
Hello, Commander. We have some suggestions for how you may wish to proceed with the XCOM 2 project.
Peter explores the serene villages of 15th Century Bohemia, and ends up killing a harmless medical practitioner.
Rich speaks to Warhorse Studios about balancing historical accuracy with gameplay, combat physics, and funding Kingdom Come: Deliverance.
This week: STEREO SOUND, GOG early access, EA goes rogue from E3, Conan, XCOM 2, The Division beta, and Tim’s MMO wedding crash.
Peter patrols the streets of an infected Manhattan, looking to complete his scrap-book collection of waist-high barriers and tactical jackets.
Paul pulls his DK2 back on for a spot of dogfighting in CCP’s EVE: Valkyrie. Will this be the Rift’s “must-have” game?
Rich talks to Stellaris game director Henrik Fåhraeus about taking Paradox’s grand strategy vision to the stars.
Tim has observed the Rise of the Tomb Raider, and chronicles how much he enjoyed her ascent.