It’s almost time for another Spider-Man movie, and that means it’s time for another Spider-Man game – in this case, the cleverly named The Amazing Spider-Man 2. I confess to being amazed by the first game, but not in a good way. I mean, I paid £10 for it and spent the next few hours feeling vaguely ripped off.
Beenox is once again taking development duties for the Activision-published game, and – judging by what co-studio head Thomas Wilson has to say – it sounds like we should expect the same sort of thing, albeit expanded. “The overwhelming message from fans was: ‘MORE!’,” said Wilson, proving my point. “That’s what our team is working toward with The Amazing Spider-Man 2 – we’re giving gamers more abilities, more upgrades, more challenges, and more freedom to progress.”
We’re promised a “greatly-enhanced” Manhattan cityscape, with a Hero or Menace system rewarding you for fighting crime and providing consequences if you just let criminals run amok like some sort of Spider-Arsehole. Expect new villains, old friends, and a bigger focus on Peter Parker.
I do not have high hopes, but then, I haven’t enjoyed a Spider-Man game since Spider-Man 2. For better or worse, The Amazing Spider-Man 2 is due out alongside the film in Spring 2014.