Remember BioShock Infinite’s 1999 mode which turned all the enemies into gigantic bullet sponges and was quite underwhelming? Well, for Burial at Sea Part 2 (coming on 25 March) Irrational is stepping back ever so slightly further in time to 1998.
That’s the year of Thief: The Dark Project, so like an Expert level Thief player you’ll be challenged to complete the DLC “using only non-lethal tools.”
In the concluding part of Burial at Sea you’ll play as Elizabeth with what Ken Levine describes as a focus on “balance and stealth mechanics.” On that basis, he says, a 1998 mode made sense.
The announcement is accompanied by a mock-up of some DLC box art, in a shape that should be familiar to US fans of the superb Looking Glass titles.