Development continues on Crate Entertainment’s ARPG Grim dawn and the latest developer update takes a look at the more common items players will come across as they travel across the world of Cairn.
Working on itemisation in any RPG must be a nightmare, and this post talks about projections on defense and damage values. Each item slot currently includes two progression variants for defense values as well as the “physique” requirements. This, according to Crate, gives characters ,ore freedom with their gear.
Looking at spreadsheets might be fun for some, but I think we’d all rather take a look at the items and art, it’s much more pleasing.
Thanks to Chris for sending that over.
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