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Delivery: X Rebirth due in November, offers you the entire universe

x_rebirth (2)

You can probably own one of these and start your own tree empire.

Egosoft aren’t settling for any half measures in their latest entry in the X series. X: Rebirth is about scope and scale. Not merely the size of the universe (although that will probably be pretty large too,) but in the depth of action available to you. You’ll be able to fly around and into intergalactic cities made up of separate buildings, go inside the buildings, interact with people, maybe set up some trade deals. It’s up to you.

Or, you could get violent and mess stuff up. Egosoft’s aim is for everything in the universe to be part of something greater; if you disrupt a trade route, it will have an effect. If you damage a space port or factory, it will be less efficient and effective. The grand claim for X: Rebirth is that your actions will ripple outwards, no matter what you do. It’s a claim that’s been made before, but the new video (below) is quite convincing in selling it.

Here’s the other big question: will this version of X actually be intuitive to play? They’ve had some issues with that in the past, but a different video about how the game controls suggests this is being addressed.

Still, if you have any interest whatsoever in space sims you should absolutely watch this trailer. X: Rebirth will launch in Europe on 15 November and in the US on 19 November.

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  • Muzzy

    I hope this is as good as it looks, anyone know if you can pre order it yet?, great article guys.

  • Peter Parrish

    I hope so too, because it seems pretty spectacular. Doesn’t seem to be a way to buy it in advance just yet – I’d keep an eye on Egosoft’s main page: http://www.egosoft.com/games/x_rebirth/info_en.php and maybe the Steam page too: http://store.steampowered.com/app/2870/?snr=1_7_15__13

  • Tim McDonald

    This looks great, but I’ve said that about X games before and I’ve never enjoyed any of them. People seem to like them, but they’ve just never clicked with me 🙁

  • DavidTheSlayer

    I found X series great like Freelancer, but damn it’s hard to get into with lack of decent tutorials and the odd bugs, I find the control systems more complex than Freelancer. Once you learn to dock properly, then things also start getting easier, but this game graphically is very nice. That building feature is cool by the sounds of it, something I’ve wanted in a space game for ages where you can land on the planets and explore them as well as space.

  • Kodes

    Tim knows my relationship with X. Maybe this time though! (I’ll probably buy it anyway as space games deserve to be made)

  • adam

    They are making some major improvements with the UI. No longer will you have a bazillion commands, everything can now be controlled using a gamepad (like an xbox controller).

    On the other hand because of it having such eye candy, it has some pretty steep requirements that might stop people from buying it.
    1) it requires a 64 bit version of windows xp 7 or 8, to make sure you are ready go to system properties on your computer to check if you have that version.
    2) 4 gigs of ram MINIMUM, this is one of the reasons why 64 bit OS is required
    3) an Nvidia GT400 minimum or ATI 4870 minimum
    Treat this game like Crysis people, it will test your computer’s limits.

    • adam

      also a core i processor at 2GHZ minimum or amd equivilent.

      If you want to enjoy this game you will want to meet the recommended specs which can be found here: