Evolve’s DLC hunters and DLC monster due 31 March

Evolve’s PC players numbers are looking pretty grim these days, so maybe new details about DLC will perk people up … or not. The four Hunters who were part of the $25.00 ‘Season Pass’ package (not actually a season pass, because it omits other DLC) have now been revealed by Turtle Rock.

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They’ll be available from 31 March, as will the fourth ‘Behemoth’ monster. He was included as an Evolve pre-order incentive, but if you didn’t pre-order the game he’ll cost … $15.00. Yikes.

So, who’s going to be new in the game?

Evolve_torvald_assault

Torvald will be added to the Assault class. He has back-mounted mortar cannons (splash damage ahoy,) a close quarters shrapnel grenade to plop a bunch of weak spots on the monster, and an autofire shotgun.

Evolve_sunny_support

Sunny is the DLC Support class. She can drop shield drones to cover nearby hunters, a presumably rather helpful jetpack booster buff, and a mininuke grenade launcher which “more punch in a single projectile than any other hand-wielded weapon in the game.”

evolve croooooww

Crooowwww is a robot from Mystery Science Theater 3000 and should not be trusted with this sort of mission. Actually, no, he’s a reclusive hunter who has a trained pet Batray called Gobi to help him hunt the monster. Gobi can fly ahead and scout an area, allowing Crow to see what’s there. Crow also has a slowing stasis gun with rapid fire and charged shot modes, as well as a kinetic long rife with the same pair of modes.

Evolve_slim_medic

Finally, here’s medic Slim; an insectoid hybrid. His main weapon is the leech gun, which can drain strength from the monster to fuel Slim’s own wide-radius healing burst. He can pop off a healing drone to buzz around and continually heal team-mates over time, too. He’s also got a spore cloud launcher which can mask the hunter’s scent from the monster player.

These guys all actually sound like pretty entertaining additions to Evolve. It’s a shame they’re so expensive.


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