You may remember that last month Blizzard invited the community to post questions for the Diablo 3 developers regarding the v1.0.7 patch update. At the time it was obvious that the community wanted to get some full answers to questions on issues that have been bogging the game down but frustratingly Blizzard decided to keep the questions focused on this next patch, which is actually on the public test servers for everyone to play anyway.
Nevertheless, the community was relatively pleased to at least have the ear of the development team, even if the answers were not going to include any comments on pressing issues such as the long-running itemisation problems.
The answers from the development team have now been released and sadly there wasn’t much substance to what came back. Split into topics such as brawling, classes, gems and new crafted items, some of the responses seemed a little perplexing. What is quite apparent is the development team still appear have their head firmly stuck in the sand on some issues, especially on PvP which was a huge back-track on their previous Diablo 3 PvP plans.
What seems have rubbed a lot of players up the wrong way is the language used in the responses, and reading some of the responses. I have to agree that Blizzard need to stop treating the Diablo 3 players as if they are all 12 years old, even if a lot of the players on the official forums can act like it sometimes. Here’s an example on how not keep the community engaged…
“If not, there are so, so many demons to slay and, really, they have totally been asking for it. Especially Heralds of Pestilence—those guys are jerks”
The developer Q&A series is a good idea but the community is actually looking for answers on more pressing issues, but without a game director following Jay Wilson’s departure, there’s unlikely to be any huge game changing announcements any time soon
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