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PC Game Interviews


February 2, 2015

Sui Generis: Interview with Bare Mettle's Madoc Evans

Sui Generis: Interview with Bare Mettle's Madoc Evans

Sui Generis, developed by Bare Mettle Entertainment, is hoping to reinvigorate the RPG concepts of interactive freedom and storytelling-through-character. After a successful Kickstarter campaign which concluded in November 2012, the game is now preparing for…




November 10, 2014

IncGamers Diablo 3 Interview with Travis Day

Systems Designer Travis day sits down with IncGamers to tell us more about their plans for Diablo 3. The IncGamers team spent the weekend over at BlizzCon and the first part of our interview with…



May 26, 2014

The Flock's Jeroen van Hasselt on asymmetric multiplayer

Asymmetric multiplayer titles, or games which include an asymmetric mode, are in a distinct minority. There’s a perception that “balance” is the only thing worth striving for when multiple human beings are involved, and that…


May 12, 2014

Warside Interview

Warside is offering a unique and interesting take on traditional shooter gameplay by focusing on team combat, and by putting everything into a 2.5D side-scrolling setting. Intrigued to find out more, we sent off a…


May 9, 2014

DreadOut Interview with Digital Happiness

DreadOut Interview with Digital Happiness

We recently caught up with Digital Happiness to find out more about their upcoming PC horror title DreadOut, which releases on Steam this month. Digital Happiness producer Rachmad Imron discusses the game and tells us a little…







November 18, 2013

Project Eternity Q&A with Obsidian's Adam Brennecke

A little over one year on from Project Eternity’s successful Kickstarter campaign, IncGamers catches up with lead programmer Adam Brennecke to see how work is progressing on the Infinity Engine-inspired RPG. Quest construction, creative challenges…