PC Game Interviews


July 18, 2013

Jon Chey talks Card Hunter: Part Two

Jon Chey talks Card Hunter: Part Two

Last time, Tim and Blue Manchu supremo Jon Chey discussed what led up to the creation of Card Hunter, as well is its inspirations and how those inspirations influenced it. As the last part ended,…


July 17, 2013

Jon Chey talks Card Hunter: Part One

Update: Don’t want to read through the whole interview? You can download the audio of it here. Jon Chey is my favourite sort of interview subject. He’s a truly fascinating man whose brain appears to…


Diablo 3 developer interview part 2

Yesterday Diablo: IncGamers posted the first part of their Diablo 3 interview with Blizzard’s Wyatt Cheng and Josh Mosqueira and today the final segment has been posted. The interview covers topics such as Ironborn mode, Demon Hunter…




June 8, 2013

Camelot Unchained interview with Mark Jacobs

Camelot Unchained interview with Mark Jacobs

Throughout its successful Kickstarter campaign, Camelot Unchained has always been billed as an atypical MMO. A focus on Realm-vs-Realm, conscious attempts to avoid ‘hand holding’ and methods of enforced socialisation are all key to City…



May 13, 2013

Sanctum 2 Interview

Sanctum 2, the sequel to the rather magnificent 2011 tower defense/FPS hybrid Sanctum, is due out in a matter of days. We wrote a preview. We hosted an exclusive dev diary. We even took some…


May 10, 2013

Banished Interview with developer Luke Hodorowicz

Banished Interview with developer Luke Hodorowicz

Banished is a forthcoming city-building strategy title in which people are your main resource. The inhabitants of your settlement-in-waiting have been chucked out of their home city and must now make their living in the…


May 9, 2013

Road Redemption: DarkSeas Games on bringing back Road Rash

Road Redemption: DarkSeas Games on bringing back Road Rash

[Edit] Since publishing this interview Road Redemption has achieved its funding goal of $160,000 USD. Congratulations to the DarkSeas Games team. Road Redemption is DarkSeas Games’ effort to bring back a bigger, badder, road-rashier version…


May 6, 2013

SimCity Interview with Maxis’ Kip Katsarelis

SimCity Interview with Maxis’ Kip Katsarelis

I think everyone will agree that SimCity’s launch was less than perfect and since the game was released all kinds of issues and bugs have surfaced. We caught up with Maxis Senior Producer Kip Katsarelis…


April 4, 2013

World of Warplanes interview with Wargaming's Vlad Belozerov

Wargaming continue development of their online aerial combat title World of Warplanes which was recently updated to add and improve the game’s control system and graphics. We hooked up with Vlad Belozerov, World of Warplanes’…