PC Game Reviews

May 22, 2015


Technobabylon Review

Tim jacks into the morally grey cyberpunk world of Technobabylon, searching for clues to a serial murder spree and to the game’s quality.

By: Tim McDonald

May 14, 2015

Not a hero

Not a Hero Review

Not a Hero is a sharp political satire in which you attempt to get a purple anthropomorphic rabbit from the future elected prime minister by dishing out enough over-the-top violence to get the voters on…

By: Rushster

May 4, 2015


Solarix Review

If you say “inspired by Looking Glass Studios” three times in the mirror, Peter will appear to review your game.

By: Peter Parrish

April 30, 2015

Broken Age Act Two

Broken Age Act Two Review

It feels like it’s been an age (ho!) but Broken Age isn’t broken (ha!) into two pieces anymore and yes, sorry, I’ll stop doing that now. There are about 19 ways I could review this,…

By: Tim McDonald

April 24, 2015

Assassin’s Creed Chronicles: China Review

Assassin’s Creed Chronicles: China Review

Despite all the hiding inside crowds and skulking about, Assassin’s Creed has only ever been tangentially about stealth. Whistling at people from inside a bush and then stabbing them is more horticulturally-assisted murder than unseen…

By: Peter Parrish

April 23, 2015

Mortal Kombat X Review

Be glad: the first draft of this review was a script for a short play in which I met Mortal Kombat X, a wonderful, lovely, witty person – more erudite than initial impressions might lead…

By: Tim McDonald

April 7, 2015

Pillars of Eternity Review

Game production cycles can stop and restart on the strangest whims. When 3D came along as a viable presentation option, it was assumed in some quarters to supercede 2D entirely. Distributors would tell Obsidian that…

By: Peter Parrish

March 25, 2015

Life is Strange Episode 2: Out of Time Review

Life is Strange is getting dark. I don’t mean literally – if anything, there are less flashes of the pitch-black night with the apocalyptic hurricane in this episode than in its predecessor – but in…

By: Tim McDonald