PC Game Reviews

February 9, 2015

Cities XXL Review

The teeny-tiny cities of EA’s most recent SimCity appear to have sparked an interest in the city building genre among other developers. There are two which come to mind; Colossal Order’s Cities: Skylines, the recently…

By: Paul Younger

February 3, 2015

Apotheon Review

As even the most casual student of mythology knows, the Ancient Greek gods could be a spiteful, arrogant, and jealous bunch. Like spoiled superheroes, they often used their powers to fuck with humanity (both figuratively…

By: Peter Parrish

January 30, 2015

Life is Strange Episode 1 Review

Prior to Life is Strange, DONTNOD’s only title was Remember Me, an unremarkable third-person brawler. Except calling it “unremarkable” is a bit unfair: while the face-punching was dull, it was buoyed up by an interesting…

By: Tim McDonald

January 29, 2015

Pix the Cat Review

I have played Pix the Cat a lot. Not so much on PC, I admit, but on a certain handheld system that shall go unnamed here. As a score-chasing arcade game, it’s pretty much perfect…

By: Tim McDonald

January 28, 2015

Grey Goo gets priced in time for release – New dev diary

Grey Goo Review

Petroglyph has been striving to create a new top-notch RTS for a while. Members of the team have worked on top sellers such as Command & Conquer, which I think everyone will agree is a…

By: Paul Younger

January 27, 2015

Grim Fandango Remastered Review

“I’m not sure how players are supposed to figure that out,” says Double Fine’s Tim Schafer on the Grim Fandango Remastered commentary. He’s talking about a late-game puzzle involving demon vomit and liquid nitrogen, and…

By: Peter Parrish

January 20, 2015

Citizens of Earth Review

Citizens of Earth is simultaneously an enjoyable old-school JRPG romp that made me smile more times than I can count, and a bloody-minded and aggravating slog that nearly made me throw my controller at the…

By: Tim McDonald

January 15, 2015

The Detail – Episode One: Where The Dead Lie Review

The Detail – Episode One: Where The Dead Lie Review

Rival Games, Finnish developers of The Detail are clearly quite fond of two things: Telltale’s brand of moral dilemma-driven interactive fiction, and harder edged cop dramas like NYPD Blue. The game’s store page ambitiously cites…

By: Peter Parrish

December 24, 2014

Metal Gear Solid: Ground Zeroes Review

Peter (Parrish): By now, I’m sure you’ve read the IncGamers port verdict for Metal Gear Solid: Ground Zeroes. Tim and I both came away impressed by the optimisation, decent mouse and keyboard controls and range…

By: Peter Parrish

December 16, 2014

Elite: Dangerous Review

Before we get to the imploding heat-fusion core of this review, here’s something important to remember about Elite: Dangerous: it’s an always-online game where even the single player component requires a semi-constant connection. On launch…

By: Peter Parrish

December 8, 2014

Dragon Age: Inquisition Review

By now, you’ve probably read plenty of other reviews extolling the numerous sacred virtues of Dragon Age: Inquisition. You’ve possibly also read my early port impressions, in which case you’ll have noticed that – at…

By: Tim McDonald