Styx: Master of Shadows has a new 15-minute video showing off a straight section of stealthy gameplay.
And it looks okay! Not brilliant, but okay. I’m wary of the fact that it’s being developed by Cyanide, the studio I mostly know as “the people who keep making games that should be amazing but turned out to be horribly flawed”, but maybe this will be the one to break their curse.
Styx: Master of Shadows casts you as the titular Styx, an ancient goblin infiltrating a tower full of treasure for him to loot, and – hopefully – information on his own mysterious origins. Fortunately, he’s got a variety of useful little abilities separated into skill trees; he can turn invisible for a short period, or create a controllable clone of himself, for instance. Cyanide seem to be focusing on making the levels more open, to give you the opportunity to find your own routes through and your own solutions to the problems posed by “lots of guards”, which is the sort of thing I like to hear.
We’ll find out if it’s any good before too long. Styx: Master of Shadows is due out later this summer.