I’m sure you’ve all enjoyed the AMD Mantle videos featuring Oxide Games benchmark demo Star Swarm which was being used to demonstrate the power of AMD’s Mantle API.
As promised the Star Aearm benchmark demo has been released to the general public and it’s available now on Steam.
This is a real time demo of Oxide’s Nitrous Engine where twp AI fleets go head to head in a mega space battle. This has been released to demonstrate what Oxide think is the “future of gaming” with thousands of objects all on-screen with their own physics, AI and pathfinding.
It’s worth noting that testers may get different results each time this is run because the AI is being calculated in real time.
Sadly my lowly Nvidia card won’t be able to test this out but if you have an AMD card slotted in your PC then you should give this a shot. Let us know how you get on if you’ve taken this for a spin.
Here’s the sort of goodies you’ll spot when running the test.
- Up to 10,000+ units onscreen at once – Imagine what kind of games can be made when developers can count on simulating battles and scenes at this scale
- First look at AMD’s Mantle technology – See the performance benefits of AMD’s new API layer for yourself if you have compatible (Graphics Core Next-based) hardware
- Benchmark mode generates performance information – Since Star Swarm is a dynamic simulation rather than a canned demo, run it several times to see what Nitrous’ real-world gaming performance is on your machine
- Film-style rendering – Nitrous uses Object Space Lighting, which renders objects onscreen using the same techniques used by the film industry, including real-time film quality motion blur, on your PC