amazing spider-man 2

It’s almost time for another Spider-Man movie, and that means it’s time for another Spider-Man game – in this case, the cleverly named The Amazing Spider-Man 2. I confess to being amazed by the first game, but not in a good way. I mean, I paid £10 for it and spent the next few hours feeling vaguely ripped off.

Beenox is once again taking development duties for the Activision-published game, and – judging by what co-studio head Thomas Wilson has to say – it sounds like we should expect the same sort of thing, albeit expanded. “The overwhelming message from fans was: ‘MORE!’,” said Wilson, proving my point. “That’s what our team is working toward with The Amazing Spider-Man 2 – we’re giving gamers more abilities, more upgrades, more challenges, and more freedom to progress.”

We’re promised a “greatly-enhanced” Manhattan cityscape, with a Hero or Menace system rewarding you for fighting crime and providing consequences if you just let criminals run amok like some sort of Spider-Arsehole. Expect new villains, old friends, and a bigger focus on Peter Parker.

I do not have high hopes, but then, I haven’t enjoyed a Spider-Man game since Spider-Man 2. For better or worse, The Amazing Spider-Man 2 is due out alongside the film in Spring 2014.

Tim McDonald
Tim has been playing PC games for longer than he's willing to admit. He's written for a number of publications, but has been with PC Invasion - in all its various incarnations - for over a decade. When not writing about games, Tim can occasionally be found speedrunning terrible ones, making people angry in Dota 2, or playing something obscure and random. He's also weirdly proud of his status as (probably) the Isle of Man's only professional games journalist.

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