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    Aliens: Colonial Marines

    We might not like Aliens: Colonial Marines here at IncGamers, but we do like our patch notes, and this new patch for the woefully broken Aliens: Colonial Marines has a few good ‘uns.

    Coming under the heading of “AI Improvements”, we have:

    • Fixed an issue that could cause Xenos to walk upright on ceilings
    • Fixed a bug where AI marines would occasionally default pose if incapacitated from a melee encounter
    • Adjusted Xeno behavior to only allow for tail attacks when they’re on ceilings

    Now, I haven’t played Colonial Marines because Peter took that particular bullet, but these patch notes make me think of a Xenomorph wandering upright along the ceiling, and then clawing ineffectually at the air when a marine wanders into range. And if that marine somehow gets incapacitated, rather than fall over, he’d just stand bolt upright.

    The full patch notes are over here. I might see if I can make Peter play the game again, to find out whether these make it any less rubbish.

    Tim McDonald
    Tim has been playing PC games for longer than he's willing to admit. He's written for a number of publications, but has been with PC Invasion - in all its various incarnations - for over a decade. When not writing about games, Tim can occasionally be found speedrunning terrible ones, making people angry in Dota 2, or playing something obscure and random. He's also weirdly proud of his status as (probably) the Isle of Man's only professional games journalist.

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