Mortal Kombat PS Vita Review
by Joshua Williams
Publisher: Warner Bros. Interactive Entertainment
Developer: NetherRealm Studios
Release Date: May 1, 2012
Not long after Mortal Kombat made its triumphant return it was announced that it would be ported over to the PS Vita. Not only were they successful at bringing all console content (including DLC) but they also added Vita specific content and features. With so much crammed into a little Vita card we have to wonder what was sacrificed to accomplish such a feat. This is a long overdue review of Mortal Kombat for the Playstation Vita.
Easily the most enjoyable story mode of any fighting game yet, Mortal Kombat takes a group of Kombatants led by Raiden into the past to right the future. For Mortal Kombat fans it’s a treat to relive pivotal moments in the history of the franchise as well as seeing it all with updated visuals. It’s not a story that takes itself too seriously and some of the voice work is over the top but it’ll be hard to go back to any other story format before this latest iteration.
Kombat and Kontrols
Every move, X-ray attack and fatality has successfully made the transition but what is new is the way in which you are able to perform these attacks. X-ray attacks and fatalities can now be performed by way of the touchscreen, for everything else, the Vita controls are more then competent. Pulling off fast-paced combos, new and classic special moves provide a bone crushing shot of adrenaline whenever and wherever you have your Vita handy.