Oh dear! The Batman: Arkham Knight re-launch did not go well for Rocksteady and Warner so they decided an status update post was in order.
With players still experiencing issues with Batman: Arkham Knight, myself included, the devs hit Steam to calm the salutation and to point out that not everything is fixed. SLI and Crossfire support has been the most notable problem. What is obvious from all the posts we’ve seen is that there are still unresolved problems with the game.
The update read:
With the game now available for sale, I wanted to provide a status update since the release of the September patch.
As we confirmed earlier today, the PC version of the game now supports all add-on content that has been released thus far for console. The configurations for this content are being updated now and we expect everything to be available in the next few hours. We’ll confirm when this process is completed.
We are still working with our GPU partners to add full support for SLI and Crossfire. In addition, we are working with these partners to address stability issues on certain cards related to the latest drivers.
After extensive testing, a hard drive paging issue with some GPUs on Windows 7 may occur after extended gameplay sessions. If you encounter this, simply re-launching the game will resolve the issue.
For Windows 10 users, we’ve found that having at least 12GB of system RAM on a PC allows the game to operate without paging and provides a smoother gameplay experience.
UPDATE: We became aware of an issue with the Season Pass DLC content where it was not being downloaded automatically. We’ve recently resolved this issue with help from Valve, and everyone should be receiving their Season Pass content now.
After months of waiting for the game to go back on sale it’s surprising that Warner decided to re-release the game without fully checking and working with their “partners” to resolve all driver issues.
Worst PC release of 2015? Probably.