It always seemed like an unlikely partnership, but Edward McMillen has now confirmed that roguelike(ish) title (and IncGamers’
Nintendo has maintained a traditional ‘family friendly’ image since its move into videogames, so it’s perhaps not a huge surprise that company were not keen on a game featuring so much childhood trauma, blood and faeces. However, it was the religious symbolism which Nintendo finally baulked at.
“I gotta again publicly thank steam for fully supporting Isaac and not requiring ESRB or censoring its published games”, McMillen added, in a series of twitter posts about the news.
Back when the 3DS port was , McMillen said that “The only other system you might ever see Isaac on is the 3DS, and that will only happen if a company ports the game itself,” so don’t hold out for it appearing on any other systems besides the PC.