Blizzard has said it would consider bringing an MMO to Xbox Live, but only if Microsoft is willing to discuss re-working their online service to cope with the ‘heavy demand’ such a game would place on it.
Developer Greg Street said ‘discussions’ would need to take pace with Microsoft before it would consider developing an MMO for Xbox Live.
Street also said the control methods could also prove a ‘challenge’ when creating such a game for a console.
“I think the control scheme is a part of it, the traditional MMO has always had a lot of typing and is dependent on the mouse and keyboard paradigm,” Street said.
“A few years ago everyone said the FPS couldn’t be done on consoles and clearly Microsoft has been able to pull that off with Halo and other games. Hopefully someone will be able to do the same for an MMO on a console.”
Blizzard’s David Kosak added: “It’s a real design challenge because you have to throw out a lot of what you’ve learned on a PC.
“On PC you’re sitting right in front of a screen, you can have a lot of dense information displayed and very complex control schemes. If you’re playing on a couch from a distance with a controller, it requires very different design.
“I’m sure someone will solve that problem. I’m amazed it hasn’t been solved yet but someone has to put a lot of thought into it and it has to be the right game for that medium.
“I think we’ll see something in the next few years. (Laughs) I said that a few years ago but I’m pretty sure someone will solve that problem! It’s tricky but someone has got to be able to find an answer to that.”
Founder and Editor of PC Invasion. Veteran PC gamer of over 22 years.