We still have a long way to go before Cyberpunk 2077 is in our greedy little hands. Yesterday, however, we received some promising news about its development. During an interview with Engadget, CD Projekt RED producer Richard Borzymowski said the game has reached a huge goal — it can now be played from start to finish.
That’s right, after a whopping six years in development, Cyberpunk 2077‘s entire story finally exists in playable form. Naturally, the game is still incomplete. In the interview, Borzymowski noted that the game is still buggy and lacks necessary assets. However, the fact it can be played to completion should excite a lot of people, especially Borzymowski.
“It gives you the answers to all of your doubts,” he said. “It just feels great.”
A familiar, new approach
Cyberpunk 2077 is the first major game by CD Projekt RED since the stellar The Witcher 3: Wild Hunt. Fans have been clamoring for more information since the company dropped the first teaser way back in 2012.
However, it won’t be just another massive medieval role-playing game like The Witcher. Cyberpunk 2077 is set in the near future, and plays almost entirely in first person. CD Projekt RED’s ambition is to create an experience that feels far more personal than what Geralt’s three-game saga could match.
It’s still an RPG; the company knows its expertise. But the game eschews swords and sorcery combat for a more tactical approach. And when strategy fails, that’s when the guns do the talking. The open world of Cyberpunk 2077 takes place in one location, Night City. You play V, a gun for hire who can be customized from classes, to appearance, and even gender. In fact, narrative options change depending on whether your V is male or female.
We can’t wait for more information on Cyberpunk 2077. You can bet that when the game finally releases, we’ll be among the first in line. There’s still no solid release date at this point, but hopefully we will race and explore Night City sometime in 2019. For more on the game, check out the official page.
Cam has been shooting for high scores since his days playing on the Atari 2600. Writing about video games since 2005, Cam has also worked with GameSpot, GamesRadar, and PlayBoy.