Cities: Skylines has hit another sales benchmark, with the popular city-plan-’em-up managing to shift a full million copies.
Cities: Skylines launched a month ago, on 10 March, and initially managed to move 250,000 copies in under 24 hours. Things have slowed a little bit since then, but one million copies is pretty bloody impressive for a game that isn’t a shooter or an MMO, is PC-only, and is a brand new franchise. “If you build it, they will come,” indeed.
The price probably helped, mind you; Cities: Skylines debuted at $29.99, which is a rather tempting price for something that’s apparently so good.
In addition to those sales, 33,000 mods have been made available on the Steam Workshop since launch, and there are average of 21,000 players constructing their cities online at any given moment since launch.
Tim has been playing PC games for longer than he’s willing to admit. He’s written for a number of publications, but has been with PC Invasion – in all its various incarnations – for over a decade. When not writing about games, Tim can occasionally be found speedrunning terrible ones, making people angry in Dota 2, or playing something obscure and random. He’s also weirdly proud of his status as (probably) the Isle of Man’s only professional games journalist.