Sim City

Last month we asked Maxis’ Ocean Quigley about the the limitations in the size of the cities in the new Sim City which he explained was a performance issue.

We caught up with Ocean this week and quized him again about the city sizes and why there wasn’t an option for larger cities for players who had beefier PCs. There could be some light at the end of the tunnel when it comes to players looking for larger cities in the new game. Ocean commented:

“That is just a performance decision. Given that was the performance constraint we decided to work under, we built a larger region environment and a bunch of the multiplay to work with 2km cities. At some point in the future, especially with mainstream computers become more capable, we could certainly make the city sizes larger.

We need to keep in mind that Sim City is a mainstream game, it’s not a game that is only going to run on high-end gaming PCs, it has to run in your Dad’s PC as well.”

Maxis are obviously trying to capture as large an audience as possible with the new Sim City which is understandable, but it appears they have not ruled out expanding the sizes. Ocean went on to add:

“We’ll eventually get around to expanding the city size but I can’t make any promises as to when.”

Read the full interview with Ocean Quigley now.

Paul Younger
Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years.

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