Cuphead makes it clear that a deal with the devil is unwise; luckily, the one million sales just announced by StudioMDHR are all their own work. The game was released at the end of September (the 29th), so the 1930s cartoon themed boss battler has gone platinum in just two weeks.

    After intriguing viewers with a brief appearance in a Microsoft E3 2014 trailer showcase, Cuphead went into a period of protracted development and, if reports are accurate, re-development. Whatever decisions and changes were made during that time seem to have been well worth it though, as the title has received near universal praise. Particularly for the 30s animated (and musical) aesthetic.

    SteamSpy figures (which, remember, are not necessarily one hundred percent accurate), put Steam sales at around 600,000. Sales figures for the game through the Windows Store aren’t known, but are likely to be far lower than that number. Still, that indicates that more than half of Cuphead’s audience of one million are playing on PC.

    In their announcement of the one million mark being passed, Chad and Jared Moldenhauer of StudioMDHR thank everyone who is playing.

    We have worked tirelessly over the past few years to deliver a game that remained true to our vision and we are both humbled and excited that so many people from around the world are playing Cuphead – it truly makes it all worth it.

    From all of us at StudioMDHR, thanks again for your support!

    Peter Parrish

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