The dungeons in Curse of the Dead Gods will throw everything at you, including a kitchen sink that you need to parry. Naturally, you might end up taking a ton of damage. Here’s our healing guide to help you survive your dungeon runs.
Note: For more information, check out our Curse of the Dead Gods guides and features hub.
Curse of the Dead Gods — Healing methods and survival guide
As mentioned in our Curse of the Dead Gods beginner’s guide, your maximum health is determined by the constitution attribute. Although all attributes reset to zero at the end of each run, you can find additional means of boosting it. You’ll gain +50 HP for each constitution point.
So, where will you find these boosters? Well, here are the sources:
- Rooms with attributes as the reward (HP increase options might be available).
- Weapons and relics with +constitution as an affix.
- Weapons and relics that drop randomly can be “offered to the gods,” and this offering might add constitution.
- Taamok’s Bones blessing – Gain +5 constitution at the start of your run. Gain an additional +1 constitution when you enter a new room as long as you’re below 50% of your maximum health.
What about healing? Well, the temples and dungeons in Curse of the Dead Gods might have a healing room, so check the branches if need be. In more advanced tiers, you’ll find healing rooms after boss fights, too.
Of course, these fountains replenish health at a cost. When you attempt to partially heal yourself, you’ll also earn 20 points of corruption. Be careful since you might be in tip-top condition now, but a debilitating curse might ruin your whole run.
As for other healing sources, here they are:
- Weapons might roll with restoration-related affixes — i.e., heal-on-kill or heal-on-crit. These kinds of gear pieces will increase your survivability.
- There are healing-focused relics which provide restoration depending on a type of kill, action, or condition. Examples include the Herbs of Rejuvenation (from greed kills), Eagle’s Eye (from critical hits), Temple’s Heart (when entering a new room), and Torture Ring (from traps and environmental kills).
Lastly, there are specific curses that do have a detrimental effect, though they also present opportunities to regenerate your HP.
Examples include “Bloodlust” which disables all regular healing effects and prevents enemies from dropping gold. Instead, mobs will drop blood used to regen HP and this can be increased by your greed kills and Perception stat. Likewise, there’s “Mortal Harvest” where urns and vases drop blood instead of gold.