Almost a week ago now, CD Projekt Red finally delivered the big 1.1 patch to fix all things Cyberpunk 2077. Well, not all things. But you know, the patch was supposed to fix up quite a lot, including PC-specific crashes. While the update did address some core issues, it introduced one major progress-halting bug. Thankfully, hotfix 1.11 has just been deployed for Cyberpunk 2077 that fixes the last patch.
The progress-halter in question was in the Down on the Street quest. This particular quest was well and truly borked with patch 1.1, as the player became stuck in limbo. When Takemura called, he suddenly couldn’t speak. The mission wouldn’t progress any further than its beginning. While CD Projekt Red did offer up a solution shortly after the bug was discovered, it involved a dodgy workaround. That’s all in the past now though, and Down on the Street should function as intended.
One other small detail has been altered in this hotfix too. Item randomization was changed in the last patch, and it seems the change didn’t work properly. To fix this one, the developer has simply reverted the system to its pre-patch state. It looks like we’re going to see a lot of back and forth with these Cyberpunk 2077 patches, even if we’re slowly moving in the right direction.
Testing on Tesla
Cyberpunk 2077 has its fair share of high profile crossovers, you know, like Keanu freakin’ Reeves. However, the game is now getting extra friendly with some high tech machinery not present in the game itself.
Vehicle manufacturer Tesla just launched its new versions of the Model S and Model X cars. While the vehicles themselves will no doubt be interesting to many, it’s what you can do inside that interests us the most. Alongside its official announcement tweet for the new models, Tesla reassured us all that The Witcher 3, Cyberpunk 2077 and many more games can be played on these things. Phew, we were getting worried.
Anyways, the hotfix 1.11 patch for Cyberpunk 2077 is live on all platforms.