Dragon Ball FighterZ 2

Last week we took a deep dive into what a potential Dragon Ball FighterZ 2 could do to improve on the first. We focused on everything outside of the gameplay in the previous article. This included netcode, lobbies, and single-player content. Today, we will go over what changes can be made to the actual gameplay and mechanics of the game to make it even better.

Dragon Ball FighterZ is a great fighting game. I think it’s pretty hard to argue against that at this point. But it could still use some improvement. Let’s begin with probably the most hotly contested aspect of Dragon Ball FighterZ. That’s right, it’s time to talk about superdashes.

 

Kevin Carignan
Kevin is a lifelong gamer and has been a fan of fighting games since he first walked up to a Marvel vs. Capcom cabinet at the tender age of 8 at the local arcade. (Kids ask your parents what an "arcade" is). He may not be very good at them, but that doesn't stop him from enjoying them. He also loves character action games, survival horror, and speaking in the third person. Also covers Digital Card Games (DCCGs), specifically Legends of Runeterra and Teppen.

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