Duke Nukem Forever still not finished after 14 years

Today’s PC patch brings significant changes.
Developed began in 1997, the game was released in 2011 but, it seems, Duke Nukem Forever is still not finsihed. Today’s PC patch release brings a number of tweaks and alterations that, on paper at least, sound fairly significant from a gameplay perspective.
Servers have been overhauled, weapon/inventory structure changed and textures improved. A console patch is expected soon.
Here’s the full list of PC changes:

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4-weapon inventory option for single player 
MP Server favourites 
Dedicated server overhaul 
FOV can be modified 
Change VOIP to push-to-talk (bandwidth fix) 
VAC anti-cheat system enabled 
Support for Japanese Steam ID’s for PC release in Japan 
Auto-aim fix 
Blood effects on surfaces behind enemies when shot 
Steam.exe no longer uses an unusually high amount of CPU 
Texture quality improvements 
Fixes to prevent single player and multiplayer save data corruption 
Leaderboard exploit fixed 
AMD Dual-Core Optimizer no longer automatically installed (fixes rare bugs with Intel processors) 
Crash/compatibility fixes and other minor bugs

 


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