Dying Light PC specs recommend 16GB of RAM, for some reason

Dying Light - 09

Next-generation face punching like this is seriously RAM-hungry.

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Is the era of “8GB is fine for everything” finally coming to an end on PC, or is Dying Light just taking the piss? The proof will be in the playing, as usual, but the system specs posted up on Steam imply that you’ll need the beefiest of beefy computers to run this one well.

Update 5 December: Call off the debates about whether 16GB is reasonable. Techland has confirmed these specs were ‘place-holders’ and provided some new ones. Rest of the original story follows …

Question is, will it be a Shadow of Mordor situation where the specs were over-estimated and most people ran it really well, or an Assassin’s Creed: Unity situation where even super-machines can barely run it in certain (non-Nvidia) instances?

Let’s see Dying Light’s minimum specs first, which were already enough to scare me more than the actual game’s zombie foes.

MINIMUM:

    • OS: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
    • Processor: Intel® Core™ i5-2500 @3.3 GHz / AMD FX-8320 @3.5 GHz
    • Memory: 8 GB RAM DDR3
    • Hard Drive: 40 GB free space
    • Graphics: NVIDIA® GeForce® GTX 670 / AMD Radeon™ HD 7870
    • Sound: DirectX® 10

Now witness true horror in the form of the Dying Light “recommended” specs.

RECOMMENDED:

    • OS: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
    • Processor: Intel® Core™ i5-4670K @3.4 GHz / AMD FX-8350 @4.0 GHz
    • Memory: 16 GB RAM DDR3
    • Hard Drive: 40 GB free space
    • Graphics: NVIDIA® GeForce® GTX 780 / AMD Radeon™ R9 290
    • Sound: DirectX® 10

16GB of RAM and a 780 or R9 290, eh? That’s … quite a demanding game with astonishing, never-seen-before graphics, I guess. Or a poorly optimised one, considering it also has to run on the far less powerful Xbox One/PS4. Which will it be?

The speculation starts now, and will end in January when Dying Light is released on the PC and we get to find out.


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