Beta 2 for Elite: Dangerous has just gone live, bringing with it a tonne of updates, and there are plenty of new screens to “ooh” over.
If you’re in the beta, then you should be able to download the beta 2 client right now. You can expect new ships, new outposts, new progression, new music, more of the galaxy to explore, optional tutorials, optional pre-flight control checks, new planetary rings, and… well, lots of stuff, but also a load of optimisations and little improvements. I’ve put a list of what Frontier Developments reckon are the “highlights” of this version of Elite: Dangerous below.
- New progression, with combat ratings from ‘Harmless’ up to ‘Elite’.
- Reputations per system and per faction that influence attitudes and prices offered to players.
- 570 star systems and 381,033 cubic light years to explore.
- Discovery, exploration and charting of new systems and the option to trade gathered data.
- Detailed system maps.
- New Outposts (small, exposed ‘roadside café’ stations in remote systems).
- New Ocellus starport.
- Further upgradeable Life Support modules, Engines, Hyperdrives, Power Distributors, Sensors, Shield Generators and Cargo Racks for all ships.
- New weapons, including mines and a Cargo Hatch Limpet built for non-lethal piracy.
- Visibility of other ships in supercruise, and the ability to track pilots through supercruise and hyperspace.
- In-game GalNet newsfeed, reporting story events from around the galaxy and each system.
- Gradual ‘wear and tear’ on ships.
- New Lakon Asp Explorer ship.
- All backers names from the appropriate crowd-funding reward tiers have been added to the NPC naming database.
If that’s not quite enough for you, then beta 3 is due out on 28 October. The features and updates present in that will be revealed over the next few weeks.
Finally: screenshots! Have a look below to see the new prettiness of Elite: Dangerous. If you’re not in the beta but want in, you can get access throughRelated to this article for £50, with a discount available for existing backers. That said I tend to frown upon the idea of paying for beta access, so don’t take that as an endorsement.
Tim has been playing PC games for longer than he’s willing to admit. He’s written for a number of publications, but has been with PC Invasion – in all its various incarnations – for over a decade. When not writing about games, Tim can occasionally be found speedrunning terrible ones, making people angry in Dota 2, or playing something obscure and random. He’s also weirdly proud of his status as (probably) the Isle of Man’s only professional games journalist.