Esa Plans To Power Ahead With E3 2020

The seemingly unstoppable epidemic of the COVID-19 virus has affected the world at large. Even the gaming industry has not been spared from the effects of the coronavirus. PAX East dropouts and the eventual cancellation of the Games Developers Conference have rocked the industry. However, in spite of this, the Entertainment Software Association (ESA)’s plans for this year’s Electronic Entertainment Expo (E3) will continue.

State of emergency

Despite the city of Los Angeles declaring a State of Emergency, the show must go on. In a new statement, the ESA confirms that the “health and safety of our attendees, exhibitors, partners, and staff is our top priority.” But although the virus is a worry, “the ESA continues to plan for a safe and successful E3 show June 9-11, 2020.”

ESA plans to power ahead with E3 2020

Both the team and their partners are monitoring the situation. Together with the latest updates from the Centers for Disease Control and Prevention (CDC) and the World Health Organization (WHO), the organizers hope to stay ahead of a potential problem. As the show draws closer, the ESA “will continue to evaluate new developments and provide updates, as needed.”

Planning ahead

This follows the initial plans for the ESA to power through with the show. Even with the growing threat of the coronavirus, the ESA felt confident enough to continue “moving ahead full speed with E3 2020 planning,” according to a statement to Vice. Perhaps surprisingly, they also stated that “exhibit and registration sales are on track for an exciting show in June.”

Fans have every right to be worried about the summer show. A large group of people congregating can easily lead to infection, not to mention lots of physical contact. While the show has been a staple of the gaming sphere for many years, perhaps this will be the right time to take a break.

Jake Su
Tactical strategy games are Jake's jam, and defending the Earth from alien and internal threats is just his bread and butter since the 1990s.

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