Will you need a monster of a computer to run Evolve? Now that 2K and Turtle Rock have released the specs, we have some idea.
According to the post on the Evolve site, the following are the specs “ripped straight from the side of the box”:
- CPU: Core 2 Duo E6600 / Athlon 64 X2 6400
- SYSTEM RAM: 4GB
- VIDEO CARD: GeForce GTX 560 / Radeon HD 5770
- VIDEO RAM: 1GB
- HARD DRIVE: 50GB
- OS: Windows 7 64-bit
- CPU: Core i7-920 / A8-3870K
- SYSTEM RAM: 6GB
- VIDEO CARD: GeForce GTX 670 or GTX 760 / Radeon R9 280
- VIDEO RAM: 2GB
- HARD DRIVE: 50GB
None of this should necessarily come as a surprise. There’ve been plenty of opportunities to have a go at Evolve‘s beta over the past year, so you probably had at least some idea of how well it would run… although the release version will hopefully chug along a little bit faster than the beta did, thanks to optimisation.
The devs also took the time to answer a couple of other burning questions. Firstly, the game will support 4K resolution, but it will not support SLI out of the box. The team “hope to get SLI support into Evolve as soon as possible”, though, so hopefully that patch won’t take too long.
Secondly, there are quite a few tweakables. Listed on the site are Texture Detail, Shader Detail, Model Detail, Shadow Quality, Particle Quality, Anti-Aliasing, Tessellation, VSYNC, and Resolution.
Evolve is due out on 10 February.
Tim has been playing PC games for longer than he’s willing to admit. He’s written for a number of publications, but has been with PC Invasion – in all its various incarnations – for over a decade. When not writing about games, Tim can occasionally be found speedrunning terrible ones, making people angry in Dota 2, or playing something obscure and random. He’s also weirdly proud of his status as (probably) the Isle of Man’s only professional games journalist.