Codemasters have announced that F1 2015 will be revving its engines in June, courtesy of Bandai Namco Games.

This version of the popular Formula One racing series will offer a number of leaps forward in terms of both graphics and realism. It’ll be using a new version of Codies’ EGO engine, which’ll mean lovelier graphics, plus plenty of refinements to the physics-based handling model of the game. There’ll be “enhancements and additions in over 20 areas”, including engine and transmission, aerodynamics, fuel tank, force feedback, suspension, and a brand-new tyre physics model. That means absolutely nothing to me, but hopefully it’s very exciting if you’re a fan of the series.

In case you’re wondering how much of a leap forward is possible, I feel like I should note that F1 2015 will – aside from the PC – only be available on current-gen consoles, so it won’t have to be cut down or held back for the Xbox 360 or the PS3.

F1 2015 is due out in June. You can see some initial screens below.

Tim McDonald
Tim has been playing PC games for longer than he's willing to admit. He's written for a number of publications, but has been with PC Invasion - in all its various incarnations - for over a decade. When not writing about games, Tim can occasionally be found speedrunning terrible ones, making people angry in Dota 2, or playing something obscure and random. He's also weirdly proud of his status as (probably) the Isle of Man's only professional games journalist.

Pillars of Eternity Beginner’s Guide: Tips for Infinity Engine RPG Newbies

Previous article

Pillars of Eternity out now

Next article

You may also like

More in News