A patch for the PC version of Forza Horizon 3 is expected to be made available at 10am Pacific (6pm UK) time today. That’s the word from Playground Games on the Forza forums.
PC players have been running into serious performance issues with the game when attempting to run it at 60fps or higher (on Xbox One, it’s locked to 30). Stuttering or inconsistent frame-rates on powerful hardware appear to be the most regular complaints.
The changelog notes (below) claim to be addressing performance issues, as well as offering “improved stability” on Windows 10 (which is the only OS Forza Horizon 3 is available on). There are also some improvements to wheel support.
– Fixed a performance issue on Windows 10 that caused stuttering with high or unlocked framerates on certain hardware configurations
– Improved stability on Windows 10
– Disable mouse move detection while driving
– The Windows 10 video options screen will no longer ask users to save when no changes have been made
– Additional options have been added to the Windows 10 Advanced Controller Menu. These include:
o Steering wheel sensitivity
o Invert Force Feedback
o Centre spring scale
o Damping scale
– Fixed a problem where pre-order cars and the Halo Warthog were not appearing in the Windows 10 version of the game for some players
– Logitech G27 is now registered correctly on Windows 10, so the correct default mapping will be applied
– All wheels with enough buttons have had the horn added to their default mappings on Windows 10
– Fix to dead zones for acceleration and braking axes on wheels
– Default mappings for all TX Racing Wheel variants
– Fixed a bug where custom input mappings would not save successfully
– The Social and Rivals tabs will now unlock for players with Xbox Live Silver accounts
– Fixed a bug where the racing line would sometimes disappear
– Controller hot swapping is now available. Players can switch between controllers/their keyboard whenever they choose (including the wheel)
– Various content fixes for cars