Another major patch for Forza Horizon 3 was released last night (around 7pm Pacific) through the Windows 10 Store. This October update takes a further pass at performance and stability on PC, which have been issues since release.

As well as promising “numerous stability and performance improvements for the game across a variety of Windows 10 PC hardware configurations”, this patch says it has “addressed numerous gameplay balance areas in the game and introduced new Horizon Edition cars to the level-up Tombola spins”.

It sounds like Playground Games have further performance patches in the works, so if this one still doesn’t get Forza Horizon 3 performance to where it should be on your machine, there’s still hope. “Performance and stability improvements continue to be a top priority for Playground Games and Turn 10, and will also be a focus of future updates as well,” they write.

Here are the patch notes.


· Fixed an issue where having a microphone enabled in the game but no speech pack installed would cause the title to crash on Windows 10

· Fixed an issue that would cause a game crash for some Windows 10 players when entering Maroondah Road Bucket List event

· Fixed an issue that would cause a game crash for some Windows 10 and Xbox One players when joining online Bucket List Blueprint challenges with mismatched DLC

· Fixed an issue that would cause a game crash for some players when collecting Loyalty Rewards while in a Convoy

· Fixed an issue that would cause a game crash for some players when using the AMD R9 Fury X graphics card on Windows 10

· Fixed a TDR for Windows 10 players


· Players running four-core setups on Windows 10 should see CPU improvements

· Improved thread layout changes for eight-core setups on Windows 10, resulting in improved performance

· Improvement to performance in upgrades and tuning screens on Windows 10

· Fixed a stall when driving in Byron Bay on Windows 10

· Stall fixed when applying Drivatar liveries while driving on Windows 10

Wheel Support

· Improvements to force feedback dead zone and FFB performance when driving on tarmac on both Xbox One and Windows 10

· Fixed a bug so that wheel button prompts now match the in-game bindings on Windows 10

· Actions that must be mapped are now identified in the UI and number of actions that must be mapped has been reduced on Windows 10

General Improvements

· Fix for photo mode being blurry for some Windows 10 players

· Upgrade basket UI now supports mouse input for Windows 10

· Fix for bug that prevented Windows 10 players from progressing past the Start screen with no internet connection

· Added Master Volume option for Windows 10 players

· Fix to Advanced Camera functionality in left and top views in Paintshop (Xbox One and Windows)

· Fix to enable Rewind when returning from Co-Op to Solo (Xbox One and Windows)

· Added option to mute microphones in-game (Xbox One and Windows)

· Player can now continue driving when fuel runs out (Xbox One and Windows)

Gameplay Changes

· Horizon Edition cars that boost either Skills or XP no longer provide a benefit in Online Adventure

· Fixed an issue where the Perk “The XP Bump” worked in Online Adventure. Now it provides no benefit outside of single player racing

· Added a 30-second cooldown to the Drift Tap Skill

· Reduced the amount of XP awarded for banking Skill Chains

· Reduced 3-Star score target on the following Drift Zones: Mountain Scramble, Mountain Foot, Reservoir, and Gold Mine

· Previous Horizon Edition cars removed from Wheelspins; new Horizon Edition cars added. The new HE cars are the BAC Mono Horizon Edition , Chevrolet Corvette Z06 Horizon Edition, Lamborghini Countach LP5000 QV Horizon Edition, Mercedes C 63 AMG Coupé Black Series Horizon Edition, MG Metro 6R4 Horizon Edition, MINI Cooper S Horizon Edition, and the Subaru Impreza 22B STi Horizon Edition

· Added the name of the current Championship to Car Select in Online Adventure to help players choose a suitable car

· Horizon Edition cars display the correct bonus for Wheelspins

· Fixed an issue where the Landmarks stat was incorrectly listed as 21 instead of 19, stopping players reaching 100 percent complete

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