Hi-Rez Studios has revealed its pricing structure for MMO shooter Global Agenda which is due for release Q1 2010.
    Unlike most MMO titles at the moment, once you have downloaded or purchased the boxed copy of the game, there will be no monthly subscription option. However, there is a special package called Global Agenda: Conquest which will enable player to take part in the persistent Alliance vs. Alliance territory control game mode and access ongoing content updates.

    The game will cost $49.99 USD as a one-time purchase and a monthly fee for Conquest will be priced at $12.99 USD per month, $11.49 USD per month for three months or $9.99 USD per month for six months.
    “Throughout our Beta process, our fans, players and reviewers have consistently told us that Global Agenda’s combat system is exceptionally fun and that they would love to play it as a multiplayer shooter. This single-purchase, non-subscription model will enable players to fully experience Global Agenda’s award-winning persistent shooter gameplay,” added executive producer, Todd Harris.
    “At the same time, many players are seeking a deeper experience, and want to engage in large-scale campaigns between player-created groups over limited territory and resources.  These players can opt for the Conquest subscription plan which includes our persistent AvA world domination gameplay, and other features typically associated with MMOs.”
    Full details of what is available in each package are as follows:
    Global Agenda (one time purchase – $49.99 USD MSRP) includes:

    Creation of up to eight different agent characters
    Character visual customisation
    Access to all combat weapons and devices 
    Cooperative Player vs. Environment missions against the Commonwealth NPC faction, AI-controlled enemies, and Boss Fights
    Matchmade Player vs. Player missions with five different game types and over 20 unique maps
    Character progression through 30 levels
    Achievement and unlocks system for individual characters
    Player Inventory for suits, flair, dyes, upgrades, and loot
    Virtual Reality practice fighting area
    Vendors and accumulation of in-game currency
    Text chat with multiple channels
    Built in voice chat during missions
    Ability to join an established player-created agency
    All play is on our single-shard, hosted server environment to ensure convenient and consistent gaming experience. 
    Ability to sign up for one free month of subscription at registration (credit card required, can be cancelled at any time)

    Global Agenda:  Conquest ($12.99 USD per month, $11.49 USD/mo for three months, $9.99 USD/mo for six months) includes:     

     Access to Alliance vs. Alliance (AvA) World Domination gameplay
    A massive scale campaign between player created agencies and alliances over scarce territory and resources on a persistent world map.
    Attack and Defend Territories in zones that match your agency’s schedule
    Agency and Alliance Management – Create and maintain persistent player groups and officer ranks
    Creation and Upgrading of Facilities – Control production and output
     Base Raids – involving up to 60 players per side; coordinated between six different strike teams within linked territory instances
     Agency Achievement System, Leveling, and Recognition
     Auction House with bidding and buyouts    * Mail System
     Upgrade Text and Voice chat to support multiple channels and strike teams
     Player Crafting with blueprints
    Additional character customisation options including elite character suits, dye colors, and seasonal flair
    Ongoing Co-Op content at max character level
    Ongoing AvA content, multiplayer PvP content, and new social areas

    Paul Younger
    Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years.

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