GTA 5 PC patch notes for 335.1 (1.02) released by Rockstar


Naturally, just a few minutes after I’d finished writing the previous ‘GTA 5 patch released without notes’ story, Rockstar released the patch notes. They also seem to have changed the patch naming scheme. The previous PC patch for GTA 5 was called 1.01, but this new one is 335.1 (named after the build version.)

I’m starting to think delaying the patch notes is all a cunning ploy to get sites writing two stories about each release.

Anyway, here’s what’s changed. The video benchmark can now be run from the main menu, there are a bunch of small fixes to the Rockstar Editor mode, and a couple of crashing issues seem to have been addressed.

  • Players can no longer purchase more vehicles than their properties can store.
  • Players can now launch a video card benchmark test from the main menu.
  • Fixed an issue where facial features would not save correctly when transferring a character from Xbox 360 or PS3 and changing genders while editing the character’s appearance.
  • Fixed an issue where players could become stuck in the clouds when voting to quick restart the Humane Labs Heist.
  • Fixed an issue where markers in the Rockstar Editor could not be deleted with the mouse.
  • Fixed various audio recording issues with Rockstar Editor clips.
  • Fixed an issue where the Yacht would not appear in some recorded Rockstar Editor clips.
  • Fixed a rare issue where some Rockstar Editor clips could not be opened for editing.
  • Fixed an issue where the GTAV Launcher would not display the correct amount of time remaining for file downloads.
  • The Steam overlay has been moved to prevent it from covering up Launcher buttons. 
  • Fixed an issue where the game would not save your settings when restarting in some instances.
  • Fixed a rare issue where the Steam version of the game would crash right after launching.
  • Windows Media Player is no longer required to install GTAV. Instead, Windows Media Foundation will be required.
  • Fixed an issue where the game would show the pause menu without player input.
  • Fixed an issue where the max frame rate would be incorrectly low in rare cases.


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