Halo Online’s modders plan to keep distributing their copy of the game, even after Microsoft has replied with DMCA takedowns.

Microsoft served DMCAs to YouTube and Github, compelling the latter to stop hosting the game code. However, the mod team, which includes an active game developer, Neoshadow42, still want to keep distributing the game.

This is Neoshadow42’s take on the matter.

I don’t particularly see this as damaging, as some people have said. I don’t believe it for a moment, honestly. We’re working to improve people’s experience, bring it to those who wouldn’t have been able to play it anyway. I’d see that as a noble cause.

The modders already secured redundant backups to ensure that they will be able to share the same copy of the build no matter what happens. It seems that Microsoft is going to be playing hot potato with the modders for a few months, unless, of course, they concede and make the game international.

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