Sonic Origins developer Headcannon Unhappy With State

Headcannon founder ‘very unhappy’ with the state of Sonic Origins, says team was rushed

Another side to the story.

The founder of Headcannon has commented that he and the team are “very unhappy” with the state of Sonic Origins. Contracted by Sega, Headcannon worked on the ports for the compilation. According to the developer, the group has come under fire for the various bugs present in Origins. However, Headcannon’s founder, Simon Thomley, took to Twitter to tell his side of the story.

Recommended Videos

Thomley claims Sega made changes to the project his studio submitted, which caused a lot of the current problems. He explains that, “Integration introduced some wild bugs that conventional logic would have one believe were our responsibility- a lot of them aren’t.” Apparently, Headcannon was originally hired to create a project that was then “wrangled into something entirely different.”

 

Headcannon’s founder does acknowledge that the version his studio submitted was “absolutely not perfect.” After all, Sonic Origins was produced under a “major time crunch” just to meet the given deadline. Even so, he insists that Sega are at fault for a lot of the issues. He claims Sega also didn’t give Headcannon the chance to fix the bugs that were known. The developer “asked about delays early and repeatedly,” but they were all rejected.

Tough call

The founder of Headcannon decided to talk about how unhappy he is with the state of Sonic Origins following harsh scrutiny. Some fans have apparently blamed the developer, which Thomley doesn’t seem to believe is entirely fair. He comments that he is “extremely proud” of his team’s efforts, despite conceding that he wasn’t “too thrilled” about Origins‘ pre-submission state. But that pre-submission state was still better than the end product, he states.

Game development brings with it a variety of challenges that most consumers will never consider. Speaking out on a matter like this is risky, as Sega may choose to not work with Headcannon again. Despite this, it’s nice to hear a side of development that often goes unheard.


PC Invasion is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article New Pokemon GO avatars are so ugly players are quitting the game
Pokemon Go 2024 New Avatar
Read Article PSA: You can fast travel anywhere in No Rest for the Wicked
No Rest For The Wicked Fast Travel
Read Article You don’t need to play Hades to enjoy Hades 2, according to the developers
You Don't Need To Play Hades To Enjoy Hades 2
Related Content
Read Article New Pokemon GO avatars are so ugly players are quitting the game
Pokemon Go 2024 New Avatar
Read Article PSA: You can fast travel anywhere in No Rest for the Wicked
No Rest For The Wicked Fast Travel
Read Article You don’t need to play Hades to enjoy Hades 2, according to the developers
You Don't Need To Play Hades To Enjoy Hades 2
Author
Kurt Perry
Kurt is a passionate games writer who loves JRPGs, racing games, and FPS. Having grown up on Xbox, Kurt transitioned to PC gaming in 2017 but still enjoys playing a variety of platforms.