Berlin level mastery unlocks
Let’s discuss the mastery unlocks and some general tips for Hitman 3‘s Berlin level.
Initially, the hostile ICA agents appear as white pips on your minimap (just like other guards or potential hostiles). But, if you hear them speak into their earpiece, they’ll be permanently marked with a red crosshair.
Also, I would suggest incapacitating some of them (if they’re in a secluded location). If these agents are subdued, you might be able to cheese a particular assassination challenge.
|Berlin Mastery Unlocks|
|2||Entrance Staff Room |
ICA Remote Micro Tester
|Stash (large) |
|3||Club Entrance||Starting location (Club Patron disguise)|
|4||Projection Bar||Stash (small)|
|5||ICA Remote Explosive Mk III||Explosive item|
|6||Projection Bar||Starting location (Club Bartender)|
|7||Basement Toilet |
Custom 5mm DTI
|Stash (small) |
|8||Radio Tower||Starting location|
|9||Biker Garage||Stash (small)|
|10||Lethal Poison Vial||Poison item|
|11||Chill Out||Starting location (Club Security)|
|12||Chill-Out Staff Trainer||Stash (briefcase)|
|13||Flash Grenade Mk III||Explosive item|
|14||Skylight Access||Stash (briefcase)|
|15||Lethal Syringe Mk III||Poison item|
|16||DJ Booth||Starting location (DJ)|
|18||Biker Hangout||Starting location (Biker)|
|19||Basement Boiler Room||Stash (briefcase)|
|20||Number Six with Gloves |
Remote Explosive Devil Rubber Duck
Anyway, let’s talk about starting the level itself. It’s time to take out Agent Price and enter Club Hölle.