Agent Banner and Agent Montgomery (How The Turntables)
Let’s take out these two agents at the same time. We’ll even complete “How The Turntables,” an assassination challenge in Hitman 3‘s Berlin level. Also, please be reminded that you can kill Montgomery, Banner, and other agents if you do the “There Was A Firefight” challenge. You won’t be able to do that and “How The Turntables” without reloading a save.
Anyway, head to to level -1 of the club. Montgomery and Banner are patrolling this area. You’ll notice two technicians who are chatting next to the Light Tree Installation. There’s also a Technician’s Note #1 intel file here.
Grab the screwdriver at the opposite end of the corridor, then use it to short circuit the panel. Make sure that both technicians aren’t looking and that you book it outta that spot after you’re done sabotaging the equipment.
Next, drop down to level -2 and enter the DJ area. Try to distract one of the DJs so you can grab his disguise.
Pick up the Technician’s Note #2 intel file and dismiss the DJ who’s in charge of the rave party.
Press “G” to hype up the light show and wait for both Banner and Montgomery to stand near the tree. It can take a while, so be patient.
When they’re in position, press “E” to overload the tree to electrocute the two of them. Don’t forget to go back to the walkway so you can pick up the loot. Montgomery has the club keycard and Banner drops a lethal poison syringe.
Okay, let’s talk about Agent Chamberlin now.