Lords Of The Fallen Game Modifiers
Image: Hexworks

How to apply game modifiers in Lords of the Fallen

Want a hard time, or a stranger one?

Lords of the Fallen has recently benefited from the Master of Fate 1.5 update, and with it brings new game modifiers to make your game much harder, or much stranger. Your runs will never be the same again.

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How to apply game modifiers in Lords of the Fallen

Game modifiers can be selected and applied when starting a new run, going into NG+, or when resetting your run.

Upon starting a new game, go through the typical stages of creating your character. When you get to what is the final screen, make sure to look above the “name character” button, as a new option has been presented above “Tutorials.”

Lords Of The Fallen Game Modifier Advanced
Screenshot: PC Invasion

Select the “Advanced Game Modifiers” button, although note that nothing will immediately happen. To gain access to the game modifiers options, you have to select “Play.” Before you jump into the game, the new menu with all game modifiers will be presented.

There are six modifiers that you can apply as you wish. Below them is another choice to make – how many vestiges you want. You’ll have to select one of the four variants as well as your modifiers before you can begin.

Note that once you’ve selected and finalised your choices, you won’t be able to change them. So make sure you’re ready to embark on this journey!

All game modifiers in Lords of the Fallen

Lords Of The Fallen Ironman
Screenshot: PC Invasion

There are seven new and exciting game modifiers for you to peruse and pick from before starting a new run in Lords of the Fallen. Here are all of them below:

Game Modifier NameGame Modifier Effect
IronmanDying in Umbral will reset your run, and you’ll awaken at the beginning of the game. Player progression and inventory is retained, however.
Pre-Upgraded LootWeapons, shields, and catalysts you find from enemies or in the world will already be upgraded according to your level.
Randomized LootLoot dropped by enemies and found in the world will be randomized. This doesn’t affect boss and progression items, however, nor the unique boss items.
Randomized EnemiesAll enemies, aside from named bosses, will appear in a random order.
More EnemiesThe world will contain more enemies.
Withered HealingAll health gained will be withered.

The final game modifier is actually split into four choices, and it regards the Vestige Decay of the world.

Vestige Decay severityVestige Decay effect
No Vestige DecayAll Vestiges will be present.
Minor Vestige DecaySome Vestiges won’t be present.
Extensive Vestige DecayMost Vestiges won’t be present.
Tremendous Vestige DecayNo Vestiges, aside from a certain few, will be present.

With these game modifiers, Lords of the Fallen can become significantly more challenging, or much more unpredictable. Your starting build will have to be up for the task.


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Author
Aidan Lambourne
Aidan Lambourne is a contributing writer for PC Invasion, with almost a couple years of experience in the industry. He has written about Roblox extensively, although has keenly covered new releases and indie games. A passionate writer and gamer, he still can't really believe he gets to indulge in both for a career.