How to enter The Gauntlet dungeon in Diablo 4

Get kills, score high enough, become a legend. Here is how to enter The Gauntlet dungeon in Diablo 4.

Be ready to fight your way through deadly demonic enemies and get the highest score possible. Here is how to enter The Gauntlet dungeon in Diablo 4.

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Diablo 4: How to enter The Gauntlet dungeon

The Gauntlet is a weekly dungeon that will pit players against Level 100+ enemies to determine who performs the best via an in-game score system.

To partake in the Gauntlet Dungeon in Diablo 4 you need to reach World Tier 4 for it to appear. Moreover, you will probably need to level up to Level 100 for your character to be able to survive the hordes of enemies. Once you do, travel to Gea Kul, a town in Kehjistan right at the southwestern most of Sanctuary.

Diablo 4 Gea Kul Location
Screenshot: PC Invasion

You will have to travel to the longest pier in the town, just as indicated above. Once you do, you will need to interact with the Horn of Trials to be teleported straight to The Gauntlet. As said above, this special dungeon will have a set layout and enemies every time you run it during the week. This means that, if you die, you can start all over again and plan your way through the hordes of deadly endgame enemies. The more enemies you kill in the least amount of time, the more Proofs of Might you will get, which act as your overall score.

Diablo 4 The Gauntlet Dungeon
Image: Blizzard Entertainment

If you can hit a score sufficiently high enough, you will appear in The Gauntlet leaderboard. Landing in the Top 10, your name will appear in the Hall of the Ancients, immortalizing your feat. You will also get a Conqueror’s Crest Mount Trophy if you land within the Top 100.

Alejandro Josan

A musician with a heart of a gamer, Alejandro's life has always been accompanied by adventures on Nintendo platformers, countless hours of fantasy RPGs and several third-party FPSs. Currently, he is studying Game Design and Development and Creative Writing, preparing for a long career in the video game industry.