Previously in our Humankind beginner’s guide, we discussed basic concepts such as resources/tile yields, outposts, Era Stars, and exploration during the Neolithic Era. Now, it’s time to talk about what you can expect once you’re ready to take the next step. Here’s our Humankind Ancient Era guide to help you with new mechanics that you need to consider, such as cities, districts, and the Harappan Runner early-game rush.
Note: For more information, check out our Humankind guides and features hub.
Humankind Ancient Era guide: Cities, districts, stability, and the Harappan Runner rush
I’ve split up this guide into two parts depending on what you’d encounter in your Humankind playthrough. Think of these as taking baby steps as we go along:
- Ancient Era culture/civilization picks
- Additional tidbits: Cities, districts, adjacency, stability, technology, civics, and religion