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Immortals Fenyx Rising: Combat guide — Enemies, skills, and tips

Let's have a war.

Immortals Fenyx Rising has a fair amount of combat options. Although, you only have three consistent weapons and about six combat skills, so it’s not like there’s a ton of variation. At any rate, I’m going to break down what you can and should focus on when fighting Typhon’s hordes. You’re going to be doing a lot of fighting, so you might as well get a head start.

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To begin with, Fenyx has a sword, an ax, and a bow. The sword is the light attack, the ax is heavy, and the bow is, well, it’s a bow. It also has a magically-regenerating quiver. Therefore, you can regularly make use of arrows while fighting in Immortals Fenyx Rising without having to worry about running out or needing to craft more. You can also spend Charon coins to gain more moves for your attacks, which will increase their usefulness. There are skills that chain another hit or two to both the sword and ax combos. Sword damage is so light that most enemies brush it off, but you can straight-up stagger larger enemies by hitting them with the ax.

Then there’s stun damage. This is done with both the ax and skills, although you’ll want to use the ax for more consistent stunning. Once you fill the stun gauge (at the bottom of enemy health bars) all the way up, they’ll stop attacking and be completely vulnerable until it empties. The larger the enemy, the larger the stun gauge, and the longer the stun time. It’s usually a good idea to focus on stunning larger enemies in lieu of hitting them with the sword unless you’d rather just fight them normally.

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Dodges and parries

Dodging and parrying in Immortals Fenyx Rising works just like it does in Assassin’s Creed Odyssey. If you dodge right when an enemy attack lands, time will slow down and give you an opportunity to wail on them unimpeded. Stamina doesn’t deplete with regular attacks or dodges, but you can initially only dodge three times in a row. An upgrade can extend this to five. Parrying comes in perfect and imperfect varieties. If you parry too soon, your weapon will emit yellow light and no damage will be taken. If it’s blue, you’ll get a brief window to counterattack. What’s more is that you can buy parry counterattack skills for your sword and ax that do extra damage. The ax strike is particularly satisfying and useful.

Immortals Fenyx Rising doesn’t have the most complicated combat in the world, but there are certain things you should keep in mind to help fight certain enemies. If it has a shield, it’ll block all of your sword attacks, so use your ax. You can also handle them the fun way by using the Ares’ Wrath skill, which launches them into the air and allows you to air combo them to death. One of the absolute most useful skills you can use in combat is Phosphor’s attack. Each hit briefly stumbles an enemy and it can be upgraded to trigger three times. This gives you plenty of time to charge up your Hephaistos’ Hammer skill and get a ton of damage in.

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For harpies, I strongly suggest using the ability that lets you pull Fenyx to their foes. If you don’t want to fight them exclusively in the air, you can slam them into the ground with your ax air combo and then continue to hit them once you land. You can also parry their projectile attacks back at them, which does a fair amount of damage. Keep all of this in mind and combat in Immortals Fenyx Rising shouldn’t give you much trouble at all.

 

 


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Author
Andrew Farrell
Andrew Farrell has an extreme hearing sensitivity called hyperacusis that keeps him away from all loud noises.  Please do not throw rocks at his window.  That is rude.  He loves action and rpg games, whether they be AAA or indie.  He does not like sports games unless the sport is BASEketball. He will not respond to Journey psych-outs.