Mojo Bones and Bandai Namco have fired up the crisis management patch machine for Impact Winter. Across the coming days and weeks they have a series of objectives to address, predominantly, the keyboard and mouse control options.
Loading times are also in there as a priority, but an update which is said to halve the loading wait requires further testing before it can be released. This schedule for patching appears to be a direct response to the significant number of negative Impact Winter Steam reviews pointing out problems with mouse and keyboard controls.
Details of what Mojo Bones plan to do can be read below. Expect the first patch (of a few) to arrive by 25 May.
VERY SHORT TERM OBJECTIVES (by Thursday 25th of May)
Improvement of Keyboard and Mouse controls
– Mouse support in menus and in the game
– Remapping and improvement of controls, including mouse
Removal of the launcher (the launcher has no real use and is confusing for a lot of you)
SHORT TERM OBJECTIVES (within 1 or 2 weeks)
Continuous improvements of Keyboard and Mouse controls, taking into account your feedback. We also want to implement several keyboard / mouse configuration layouts
We have found a way to cut loading times by half, but this requires proper testing to make sure it doesn’t impact some areas of the game. We will release this as soon as possible
Support of localized keyboards (Azerty, etc)
MEDIUM TERM OBJECTIVES (within 3 or 4 weeks)
Implementation of custom Key binding