Mass Effect Legendary Edition Gameplay

EA dives deep into Mass Effect: Legendary Edition ‘gameplay calibrations’ and changes

Mass Effect just got better.

EA revealed a ton of new details regarding Mass Effect: Legendary Edition gameplay today. In a lengthy blog post, the publisher dove into the remaster’s mechanics, from combat to weapon and vehicle calibration. There’s even more yet to come, as EA teased another information drop next week regarding “visual changes” to the trilogy.

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According to the post, the team at BioWare has focused on upgrading the 2007 original Mass Effect‘s combat to match that of Mass Effect 2 and 3. As such, the developers tuned up the accuracy of the game’s weapons and aim assist. Additionally, BioWare improved melee attacks and “rebalanced” Mass Effect‘s abilities. “For example, the ‘Immunity’ ability now grants a powerful defensive buff that lasts a brief period of time instead of being a small buff that lasts indefinitely,” the post read.

 

Fans of the original Mass Effect may recall the infamously annoying M-35 Mako. This vehicle was notoriously difficult to control, but that shouldn’t be an issue in Mass Effect: Legendary Edition. EA has assured that the team adjusted the Mako’s controls for easier use in the remaster.

In Mass Effect 3, BioWare focused on improving Galaxy at War, a gameplay mode where players controlled Commander Shepard’s resources during the war. The feature has been changed to eliminate the need for multiplayer or the ME3 mobile companion app.

Same, but different

Mass Effect: Legendary Edition takes everything fans loved from the original trilogy and makes it even better. In addition to individual game tweaks, EA teased gameplay improvements to Mass Effect: Legendary Edition overall. We already knew that there won’t be as many butt shots in the remaster, but that’s only the start of the changes. According to EA, the developers improved enemy encounters, boss fights, and XP across all three games. There will also be more “unified customization options” for consistency in the trilogy.

With all of these changes, EA recommended that fans experience Mass Effect: Legendary Edition from start to finish. The changes have created smoother transitions between the games and will affect the options available to players in the trilogy’s ultimate finale.

Mass Effect: Legendary Edition hits PC on May 14, 2021. The game is available for pre-order now on Steam.


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Elise Nelson
Elise is freelance writer with a love of indie mystery and horror video games and all things Mario. When she's not spending hours typing away on her laptop, she enjoys practicing her ukulele, petting all the dogs, and redesigning her Animal Crossing island for the 800th time.