Maxis has come out with a new post explaining why some content did not make the cut for The Sims 4. It all boils down to the new technology requiring trade-offs.

For context, the most pressing elements missing in the new game are toddlers and swimming pools.

Here’s the most pressing bit from Maxis’ full statement:

So the bottom line is that when we sat down and looked at everything we wanted to do for this game, all the new tech we wanted to build into it, the fact was that there would be trade-offs, and these would disappoint some of our fans. Hard pill to swallow, believe me, but delivering on the vision set out for The Sims 4 required focus.

Again, they reemphasize how the game is a finely tuned, all-new experience, and how much it better is for it.

Of course, there is no way getting around how weird it is that an advance in technology translates to being able to do less, and weirder, how random those trade offs seem. What is the technological limitation created by toddlers or swimming pools?

In any case, Maxis may still be stinging from the fallout of SimCity’s release, so we don’t know if this is an issue that will break the game or not quite yet.

Paul Younger
Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years.

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