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Minecraft 1.20 update is called Trails and Tales, and is bringing camels

Take me home, voxel roads.

The name of Minecraft’s latest update, 1.20, has officially been revealed as Trails and Tales. Announced during the debut episode of Minecraft Monthly, a new monthly news broadcast for the game, the update will bring with it a range of new features, including rideable camels, when it launches “later this year.”

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Minecraft 1.20 update is called Trails and Tales

First announced during Minecraft Live 2022 as the 1.20 update, the newly-christened Trails and Tales has been long-awaited by Minecraft fans. Thankfully, given the large suite of new features it’s set to introduce, it’s unlikely to disappoint. We’ve mentioned the camels, but the update will also include a new cherry blossom biome, bamboo wood, archeology options, a new mob in the sniffer, the ability to play mob sounds through note blocks, and visual customization options for armor and bookshelves.

And miles to go before I sleep

Beyond the mechanical additions to the game, Trails and Tales is also a step forward for the overarching philosophy of Minecraft. According to the official announcement, the name “represents the journey that Minecraft takes us on,” while the new features are intended to help players express themselves and tell their own stories within Minecraft’s blocky world.

Agnes Larsson, Minecraft’s game director, made this clear in the official announcement for Trails and Tales, noting that the “1.20 update is all about self expression, specifically self expression through representation, story telling, and world building. And, it’s the journey – your trails – that ties it all together. The Minecraft worlds belong to the players – and so do the stories, or tales, about those worlds.”

Though no release date has been given for the Minecraft 1.20 Trails and Tales update as of yet, the official announcement does confirm that it will release in 2023. Minecraft is available via its official website.


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Author
Nathan Ball
Nathan Ball is a freelance games writer with a deep love for the medium. Having studied Game Design at the University of Abertay, Dundee, he's always on the lookout for games that push the envelope and try out fresh and exciting design techniques. You can usually find him covering the latest indie gems, but he does dabble in the world of AAA from time to time as well. Nathan has written professionally for various outlets, including TheGamer and the Scottish Games Network. When not writing, he enjoys good books, good TV, and analysing both within an inch of their life.