TaleWorlds Entertainment is still hard at work at creating more content for Mount & Blade II: Bannerlord, and the latest update for the game is likely to please those who love going into battle with friends or against them. For the seventh development update of Mount & Blade II: Bannerlord, the team is adding a new multiplayer Duel Mode, as well as providing an update to the battle terrain system.
First of all, the team is giving us an early look at something that could be added in the next major update. This will be a new multiplayer game mode called Duel Mode. The mode is currently in the final stages of internal testing, and could come to the beta if all things go well.
Mount & Blade II: Bannerlord’s Duel Mode pits players against each other in single combat in what is a true test of skill. Once players join a duel server, they can choose from all available classes. They will then spawn into a neutral hub area, where they can choose what to do next. Options include initiating a duel, changing classes, or just exploring and witnessing other duels in progress.
The map in Duel Mode supports duels between all class types, and features a selection of arenas to choose from. This way, you can fight to your heart’s content without being distracted or interrupted.
Fight to the death
As for the duel itself, the process is quite straightforward. Once a player has accepted a duel request, they and their opponent will be transported to a suitable arena. Each duel consists of multiple rounds. The first combatant to take three rounds will be the winner.
The Mount & Blade II: Bannerlord update will also include a leaderboard. Winning will allow you to knock off a chunk of your opponent’s score, and your overall score will determine your place on the leaderboard. As expected, higher-value targets will have better rewards.
Fitting the land
The Mount & Blade II: Bannerlord update also touched on the battle terrain system. TaleWorlds Entertainment notes that this is still a work in progress, but things are certainly looking good. Basically, the battle terrain system will take into account how scenes are selected for field battles. This will depend on where combatants are on the world map.
In its current iteration, the game checks the terrain type of the world map location whenever a new battle begins before randomly selecting from a connected pool of maps.
However, with the new battle terrain system, things will be more accurately represented. The location and direction of the parties within the region will be considered, so you will spawn exactly where you are supposed to be. The whole idea is to increase the immersion and strategic experience in Mount & Blade II: Bannerlord.
With the next big update for Mount & Blade II: Bannerlord, six new siege scenes will be added. The collection of new Empire and Vlandia maps consists of four cities and two castles.
Another major part of the upcoming update for Mount & Blade II: Bannerlord is the return of the classic sandbox game mode.
This particular mode allows players to enter a game with a clean slate. Instead of being guided through the world, you can forge your own path through Calradia instead. In terms of sandbox character creation, there will also be options to adjust your body weight and build.
Age is an important factor when it comes to your sandbox character. The age group selected will determine how many skill points you start with. The culture is also a big part of the character, which will determine where you start on the world map.
Covering all angles
That is not all. Pillaging will also come in the next update. This new option will allow conquerors to pillage a settlement upon a successful capture. This grants an immediate gold and morale boost, but does damage to the settlement and its people. If you are not looking for a long-term investment, this option will suit you well.
TaleWorlds is also adding nine new Celtic-inspired helmets to the previously expanded Battanian armory.
Improvements are also being made to the battle system in Mount & Blade II: Bannerlord. The death camera will cycle through characters of high importance first, rather than just the rank and file. As for the killfeed, an option will be added to allow players to remove names of non-hero characters. The result should offer a less crowded killfeed.
Lastly, the new 1.5.7 hotfix will allow players to enjoy Nvidia’s DLSS image upscaling technology on any RTX graphics cards.
All in all, Mount & Blade II: Bannerlord is slowly but surely shaping up into one hell of a game with each update. If you are already enjoying your medieval adventure, there will soon be more to love about it all.