Deaths in games can often be a frustrating occurrence. After all, players are always looking for progression, and dying is the exact opposite of that. However, when that same situation is core to gameplay, it can take on a different angle altogether. With Oddworld: Soulstorm approaching its April 6 release on the Epic Games Store, creator Lorne Lanning was on hand at the Future Games Show with a new gameplay demo to show off what players can expect.
The five minute walkthrough includes Lanning providing some insights into the game. The sidescrolling perspective is still there, but the addition of some great 3D camerawork elevates the experience as a whole. Just looking at the world presents a whole different scale to things.
Add Abe’s signature goofiness and presence, and Oddworld: Soulstorm feels like it is bringing something new to the table.
Metal and manufacturing surround you, as the world is bustling with life. The way the camera zooms out and moves, it allows players to see just how big of a world they are in. Despite its 2D design, it is still impressive to see just what can be achieved with clever tweaks here and there.
The gameplay demo for Oddworld: Soulstorm also touched on the game’s crafting system. Basically, it provides more options which Abe can utilize to move through each level. With many more Mudokons to rescue on your adventure, you are going to need all the help you can get.
However, things will not always go to plan. Expect many of your companions to be subjected to death by accidental crushes, falls, electrocution, or bashing. Nobody said escaping was going to be easy.
With seven years now passed since the last game, Oddworld: Soulstorm will be a brand new experience for many. Here’s hoping it lives up to expectations come April 6.